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Text File  |  2006-09-26  |  7KB  |  179 lines

  1.  ========== Debug Log File ========== 
  2.  
  3. Version 1.00
  4. Exe: 17:58:26 Sep 26 2006
  5. OS: Windows NT 5.1.2600
  6. Current directory is E:\Gem Mine\
  7. --- Data file data.000 not found
  8. --- Window initialization
  9. Mode 0: 320x240x16x60 Hz
  10. Mode 1: 320x240x16x75 Hz
  11. Mode 2: 320x240x32x60 Hz
  12. Mode 3: 320x240x32x75 Hz
  13. Mode 4: 400x300x16x60 Hz
  14. Mode 5: 400x300x16x75 Hz
  15. Mode 6: 400x300x32x60 Hz
  16. Mode 7: 400x300x32x75 Hz
  17. Mode 8: 512x384x16x60 Hz
  18. Mode 9: 512x384x16x75 Hz
  19. Mode 10: 512x384x32x60 Hz
  20. Mode 11: 512x384x32x75 Hz
  21. Mode 12: 640x400x16x60 Hz
  22. Mode 13: 640x400x16x75 Hz
  23. Mode 14: 640x400x32x60 Hz
  24. Mode 15: 640x400x32x75 Hz
  25. Mode 16: 640x480x16x60 Hz
  26. Mode 17: 640x480x32x60 Hz
  27. Mode 18: 720x576x16x60 Hz
  28. Mode 19: 720x576x32x60 Hz
  29. Mode 20: 800x600x16x60 Hz
  30. Mode 21: 800x600x32x60 Hz
  31. Mode 22: 960x720x16x60 Hz
  32. Mode 23: 960x720x32x60 Hz
  33. Mode 24: 1024x768x16x60 Hz
  34. Mode 25: 1024x768x32x60 Hz
  35. Mode 26: 1280x768x16x60 Hz
  36. Mode 27: 1280x768x32x60 Hz
  37. Mode 28: 1280x800x16x60 Hz
  38. Mode 29: 1280x800x32x60 Hz
  39. Current desktop settings 1280x800x32x60 Hz
  40. Trying to set fullscreen mode 800x600x32x0 Hz...Done
  41. --- Window initialized successfully
  42. --- OpenGL initialization
  43. GL_VENDOR: ATI Technologies Inc.
  44. GL_RENDERER: MOBILITY RADEON 9200 DDR x86/SSE2
  45. GL_VERSION: 1.3.4702 WinXP Release
  46. GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_texgen_reflection GL_NV_blend_square GL_NV_occlusion_query GL_SGI_color_matrix GL_SGIS_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control 
  47. --- OpenGL initialized successfully
  48. --- Input system initialization
  49. Detected mouse
  50. Joystick not detected
  51.  
  52. --- Input system initialized successfully
  53. --- BASS initialization
  54. BASS uses default device
  55. BASS: The device's drivers have DirectSound support
  56. BASS: driver file smwdm.sys
  57. BASS: Available DirectX 9
  58. BASS: RAM: 0 Free Slots: 32
  59. BASS: MinRate: 100 MaxRate: 48000
  60. BASS: Supports all sample rates
  61. BASS: The device driver has been certified
  62. --- BASS initialized successfully
  63. --- Material scripts
  64. --- Material scripts loaded and parsed
  65. --- Fonts initialization
  66. Load textures/fonts/menuactive.tga
  67. Load textures/fonts/gui.tga
  68. Load textures/fonts/smallfont.tga
  69. --- Fonts loaded and initialized successfully
  70. --- Physics scripts
  71. Load models/menu/cursor.3dm
  72. Load textures/models/cursor_tex.tga
  73. Load textures/models/cursur2_tex.tga
  74. Load models/gem.3dm
  75. Load textures/models/stone_blue.tga
  76. Load models/tub.3dm
  77. Load textures/models/tub.tga
  78. Load textures/models/stones.tga
  79. Load textures/starred.tga
  80. Load textures/stargreen.tga
  81. Load textures/starblue.tga
  82. Load textures/starpurple.tga
  83. Load textures/staryellow.tga
  84. Load textures/score50.tga
  85. Load textures/score100.tga
  86. Load textures/score200.tga
  87. Load textures/score400.tga
  88. Load textures/score800.tga
  89. Load textures/score1600.tga
  90. Load sounds/gemfall6.ogg
  91. Load sounds/gemout8.ogg
  92. Load sounds/menuclick.ogg
  93. Load sounds/menuenter.ogg
  94. Load sounds/null.ogg
  95. Load sounds/menuok.ogg
  96. Load sounds/menuno.ogg
  97. Load sounds/add.ogg
  98. Load sounds/none.ogg
  99. Load sounds/explosion.ogg
  100. Load sounds/bonus.ogg
  101. --- Physics scripts loaded and parsed
  102. --- Precaching...
  103. Load textures/black.tga
  104. Load textures/white.tga
  105. --- Intro initialization
  106. Load textures/sunny1.tga
  107. Load textures/sunny2.tga
  108. Load textures/site.tga
  109. --- Intro initialized successfully
  110. --- Score Table initialization
  111. Load textures/menu/scorelinepurple.tga
  112. Load textures/menu/scorelinered.tga
  113. Load textures/menu/scorelineyellow.tga
  114. Load textures/menu/scorelinegreen.tga
  115. Load textures/menu/scorelineblue.tga
  116. --- Score Table initialized successfully
  117. --- UI initialization
  118. Load textures/cross.tga
  119. Load models/menu/background.3dm
  120. Load textures/black_alpha50.tga
  121. Load textures/models/stone_yellow.tga
  122. Load textures/models/bomb.tga
  123. Load textures/models/stone_rock.tga
  124. Load textures/models/bomb_blue.tga
  125. Load textures/models/bomb_green.tga
  126. Load textures/models/bomb_red.tga
  127. Load textures/models/bomb_purple.tga
  128. Load textures/models/bomb_yellow.tga
  129. --- UI initialized successfully
  130.  
  131. --- Initialized registered version
  132. --- Menu initialization
  133. Load textures/models/stone_blue.tga
  134. Load textures/models/stone_green.tga
  135. Load textures/models/stone_red.tga
  136. Load textures/models/stone_purple.tga
  137. Load worlds/menu.3dm
  138. Load textures/worlds/rock.tga
  139. Load textures/worlds/metal01.tga
  140. Load textures/worlds/metal02.tga
  141. Load textures/worlds/metal03.tga
  142. Load textures/worlds/conv.tga
  143. Load textures/worlds/ladder.tga
  144. Load textures/worlds/metal06.tga
  145. Load textures/worlds/rock_back.tga
  146. Load textures/worlds/light01.tga
  147. Load textures/worlds/glow_green02.tga
  148. Load textures/worlds/glow_yellow.tga
  149. Load textures/menu/tittle2_tex.tga
  150. Load textures/menu/tittle1_tex.tga
  151. Load textures/menu/tittle_glow2.tga
  152. Load music/menu.trk
  153. --- Menu initialized successfully
  154. --- History initialization
  155. --- History initialized successfully
  156.  
  157. --- Timer initialized successfully
  158.  
  159. === Host was initialized successfully
  160. Load Worlds/World00.3dm
  161. Load textures/worlds/lives.tga
  162. Load textures/worlds/lines.tga
  163. Load textures/worlds/score.tga
  164. Load textures/worlds/metal04.tga
  165. Load textures/worlds/monitor_sm.tga
  166. Load textures/worlds/metal05.tga
  167. Load textures/worlds/monitor_bg.tga
  168. Load textures/worlds/metal07.tga
  169. Load textures/worlds/metal08.tga
  170. Load Worlds/World00.3dm
  171. Load worlds/world00.level00
  172. Load textures/models/stone_red.tga
  173. Load textures/models/stone_green.tga
  174. Load worlds/menu.3dm
  175. config.cfg saved
  176. scores.dat saved
  177.  
  178. === Host was shutdown successfully
  179.